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Description
Adds 4 new creatures, Jeff (ribbontail leviathan, you might know him from my other mod), Spectre leviathan, Other random squid creature I forgot the name, and the Triop (hence 3 eyes).
These models aren't made by me, this was just a showcase to know if my custom wandering logic works, the spectre leviathan is called the moon harvester on sketchfab, and it's also a base subnautica mod so if anyone wants to take a look.
Installation instructions
Drop the CustomCreatures Folder inside the .zip inside the LogicMods
folder inside the Paks
folder. If LogicMods doesn't exist yet, make it — spelled exactly like that, capital L, capital M. Then launch the game with UE4SS installed and you're good to go.
Main features
Same as Description
- Spectre found near the karakorum metal farms
- Triops found around the food angel comb and around those passive areas
- Squid Stranglers found above the massive hole that goes to the starting area
- Ribbontail (jeff) found near the lead wreck and near the fiery biome just before the collector
Requirements
UE4SS and Subnautica 2
Shout outs
Buckminister again for all his help with the project.
And all the people who made the models, helpful so we know adding custom models from base can be done, THANK YOU!
No bugs reported yet. If you hit a problem, let the author know.
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