
Increase the detection range of the handheld bio-scanner radar from its default 20 meters to 100 meters. This makes the scanner substantially more useful when exploring large areas, locating distant scan targets, or surveying an unfamiliar biome without needing to sweep every few
This mod is hosted on Nexus Mods by thekcpiper. Clicking below will open the official mod page in a new tab.
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Configuration
Open:
HandScannerRangeUpdate Scripts main.luaChange this value:
local TARGET_RANGE_METERS = 100.0For example:
local TARGET_RANGE_METERS = 100.0The mod automatically converts the selected distance into Unreal Engine units.
Requirements
• UE4SS[/*]
• Subnautica 2[/*]
Installation
Extract the
HandScannerRangeUpdatefolder into:
Subnautica2 Binaries Win64 ue4ss Mods The resulting structure should resemble:
ue4ss
└── Mods
└── HandScannerRangeUpdate
├── enabled.txt
└── Scripts
└── main.luaLaunch the game normally. The mod will automatically patch the scanner radar when it is created.
Uninstallation
Delete or disable the folder.
HandScannerRangeUpdateNotes
This mod changes only the radar detection range displayed by the handheld scanner. It does not automatically scan objects or alter which objects the scanner considers valid targets. The default setting of 100 meters provides broad coverage, but very large ranges may produce a crowded radar in areas containing many detectable objects.
Credits
Created using UE4SS and the reflected Subnautica 2 SDK data.
Supports Manual Installs only
No bugs reported yet. If you hit a problem, let the author know.
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