
Fix for the bug that makes the Tadpole Chassis beacon missing
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Description
Tadpole Beacon Fix restores reliable beacon behavior for detached Tadpole chassis in Subnautica 2.
When you detach a Tadpole chassis, the mod creates a persistent HUD/PDA signal at its location using the game’s native ping system. The signal is automatically removed once the chassis is reattached.
DISCLAIMER
It will only work for detached chassis after mod installation.
Installation Instructions
• Install UE4SS for Subnautica 2.[/*]
• Install this mod with Vortex, or place the TadpoleBeaconFix folder in your UE4SS Mods directory.[/*]
• Make sure the mod is enabled in mods.txt:
TadpoleBeaconFix : 1[/*]
• Launch the game and load your save.[/*]
Main Features
• Creates a beacon signal when a Tadpole chassis is detached.[/*]
• Removes the signal when the chassis is reattached.[/*]
• Uses the vanilla chassis ping icon and signal label.[/*]
• Works with multiple/dynamic Tadpole chassis actors, not just one fixed instance.[/*]
• Uses the game’s native ping system instead of custom HUD drawing.[/*]
• Lightweight: no per-frame tracking or continuous polling.[/*]
Shout Outs
Thanks to the UE4SS community for making Lua modding possible, and to the Subnautica 2 players who reported the broken vanilla Tadpole chassis signal behavior.
No bugs reported yet. If you hit a problem, let the author know.
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