
Tweak how fast oxygen, food, water, and damage drain in. Each slider runs from 0%, through 100% (vanilla) up to 1000%.
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Installation
Two dependencies first:
• UE4SS for Subnautica 2[/*]
• SN2-ModSettings[/*]
With Vortex (or any mod manager), just install it, the zip is laid out for direct drop into UE4SS's mods folder. For manual install, extract into <Subnautica 2 install> Subnautica2 Binaries Win64 ue4ss Mods . Either way the mod ends up in ue4ss Mods SN2DrainRates .
Settings
Every slider goes from 0% to 1000%. 100% is vanilla. Crank a slider above 100% to make that rate punishing, drop it below to relax. Anything in coop applies if it's the host making setting them.
Enable Drain Rates (toggle, on by default). When off, every rate snaps back to vanilla. Your slider positions are remembered, so flipping it back on restores everything.
Oxygen Drain Rate (%). Multiplier on oxygen depletion underwater. 0 is infinite oxygen, 100 is vanilla.
Food Drain Rate (%). Hunger depletion. 0 never gets hungry, 100 is vanilla.
Water Drain Rate (%). Thirst depletion. 0 never gets thirsty, 100 is vanilla.
Battery Drain Rate (%). Battery depletion for the character's tools and bio-abilities. 0 gives effectively infinite energy, 100 is vanilla.
Damage Taken (%). Incoming damage to the player from all sources. 0 is invincible, 100 is vanilla.
Vehicle Power Drain (%). Energy consumption for piloted vehicles. 0 means vehicles never run out of power, 100 is vanilla.
Vehicle Damage Taken (%). Incoming damage to vehicles you're piloting. 0 makes vehicles indestructible, 100 is vanilla.
Notes
• Changes apply live, no save reload needed.[/*]
• Multiplayer: only the host needs the mod installed. The attribute writes are authority-only and GAS replicates the modified scalars to clients automatically.[/*]
• Plays nice with other mods that don't touch the survival, health, or mechanical attribute sets.[/*]
No bugs reported yet. If you hit a problem, let the author know.
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