
A cure for your pioneer's insomnia. No more laying on the bed wishing you could fall asleep. This mod makes beds functional, allowing you to sleep through the night and wake up refreshed in the morning! Fully supported in multiplayer. Host-only supported
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Overview
Sleep Through the Night - skip nighttime by sleeping in a bed. Fully Supported in Multiplayer + Host-only supported!
Includes a custom HUD widget, toast broadcasts, and lists the current day when waking.
** FPS stuttering fixed in 1.0.1 **
How It Works
• Find a bed in your base and lie down during dusk or night[/*]
• In singleplayer, time skips to morning automatically[/*]
• In multiplayer, all players must be in bed before the time skip triggers (sleeping player count ratio configurable by host!) [/*]
• Smooth fade to black transition for users that have the mod installed + brief delay, and fade out on wake up[/*]
This mod functionally supports host-only install. The only thing clients without the mod miss out on is the fade to black transition and custom HUD text widget
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Installation
• Install UE4SS for Subnautica 2[/*]
• Extract the SleepThroughTheNight folder into Subnautica2/Subnautica2/Binaries/Win64/ue4ss/Mods/[/*]
• Launch the game[/*]
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Features
Time Skip
Sleep in a bed during dusk or night to skip to morning.
• Smooth fade-to-black transition[/*]
• Configurable wake-up hour (default: 6 AM)[/*]
• Configurable allowed sleep entry phases (default: Dusk, Night)[/*]
Multiplayer Sleep Voting
In multiplayer, time only skips when enough players are in bed.
• Configurable player threshold (default: 100%)[/*]
• On-screen HUD shows how many players are sleeping[/*]
• Toast notifications broadcast to all players[/*]
• Host-only required - clients get the full experience with the mod installed, but unmodded clients still experience the time change[/*]
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Changelog
[1.0.2]
• Improved: Sleep & time skip transition extended to improve feel[/*]
• Fixed: offset time skip slightly to prevent clients from seeing the skip while still fading to black[/*]
[1.0.1]
• Fixed: FPS stutter caused by expensive object scanning running every second[/*]
• Bed detection now uses event-driven caching instead of repeated scanning[/*]
[1.0.0]
• Time Skip - sleep in a bed to skip to morning with a smooth fade transition[/*]
• Multiplayer Voting - configurable player threshold, HUD widget, broadcast toasts[/*]
• Phase Gating - only allows sleeping during configured day phases[/*]
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Requirements
• UE4SS for Subnautica 2 (install this first)[/*]
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Configuration
A full list of configurable options can be edited in Mods/SleepThroughTheNight/config.txt. Some key highlights:
• allowed_phases - which day phases allow sleeping (default: Dusk, Night)[/*]
• required_player_percent - percentage of players needed in bed to trigger skip (default: 100)[/*]
• wake_up_hour - what hour to skip to (default: 6)[/*]
Source on GitHub
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Known Limitations
• Rapidly entering and exiting a bed within 1 second can bypass the cancel check.[/*]
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Check Out My Other Mods ❤
• QuickStack: Instantly stack items from your inventory into nearby lockers[/*]
• InstantFabricate: Instant crafting - host-only, all players benefit[/*]
• Database Terminal: Browse, search, and pull items from every nearby container through a custom UI[/*]
No bugs reported yet. If you hit a problem, let the author know.
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