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Scout Ray Speed Boost
Configurable UE4SS Lua mod for Subnautica 2 that increases the Scout Ray chassis speed boost.
By default, the Scout Ray chassis speed boost is changed from 200.0 to 2000.0.
Features
• Increases the Scout Ray chassis MaxSwimSpeed boost.[/*]
• Fully configurable from the top of the Lua file.[/*]
• No pak files, no asset replacement.[/*]
• Lightweight UE4SS Lua mod.[/*]
Configuration
Open:
ScoutRaySpeedBoost Scripts main.lua
Then edit this line:
local SCOUT_RAY_SPEED_BOOST = 2000.0
Examples:
local SCOUT_RAY_SPEED_BOOST = 1000.0
local SCOUT_RAY_SPEED_BOOST = 2000.0
local SCOUT_RAY_SPEED_BOOST = 5000.0
Requirements
• Subnautica 2[/*]
• UE4SS installed for Subnautica 2[/*]
Installation
1. Extract the ScoutRaySpeedBoost folder into:
Subnautica2 Subnautica2 Binaries Win64 ue4ss Mods
2. Restart the game.
Optional Console Command
If you have the UE4SS console enabled, you can change the value for the current session with:
scoutray_speedboost 2000
Compatibility
This mod edits the runtime GameplayEffect used by the Scout Ray chassis:
/Game/Blueprints/AbilitySystem/Effects/Vehicles/Tadpole/GE_ScoutRaySpeedBoost
It may conflict with other mods that change the same GameplayEffect or Scout Ray movement values.
Notes
If the change does not appear immediately on an already-attached chassis, try detaching/reattaching the Scout Ray chassis or restarting the save after the mod loads.
I'm new to modding and coding, so this mod may have bugs or rough edges. If you find any issue or have any tips, feel free to leave a comment.
Changelog
1.0.0
• Initial release.[/*]
• Configurable Scout Ray chassis speed boost.[/*]
• Default value set to 2000.0.[/*]
No bugs reported yet. If you hit a problem, let the author know.
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